[android] Displaying a message in iOS which has the same functionality as Toast in Android

I need to know if there is any method in iOS which behaves like Toast messages in Android. That is, I need to display a message which is dismissed automatically after few seconds. This is similar to the functionality of the Toast class in the Android environment.

This question is related to android ios

The answer is


Swift Implementation of Android Toast using Alert which dissipate after 3 secs.

    func showAlertView(title: String?, message: String?) {
    let alertController = UIAlertController(title: title, message: message, preferredStyle: .Alert)
    let okAction = UIAlertAction(title: "OK", style: .Cancel, handler: nil)
    alertController.addAction(okAction)
    self.presentViewController(alertController, animated: true, completion: nil)


    let delayTime = dispatch_time(DISPATCH_TIME_NOW, Int64(3 * Double(NSEC_PER_SEC)))
    dispatch_after(delayTime, dispatch_get_main_queue()) {
        print("Bye. Lovvy")
        alertController.dismissViewControllerAnimated(true, completion: nil)
    }
}

To Call it simply :

self.showAlertView("Message sent...", message: nil)

For me this solution works fine: https://github.com/cruffenach/CRToast

enter image description here

Example how use it:

    NSDictionary *options = @{
                          kCRToastTextKey : @"Hello World!",
                          kCRToastTextAlignmentKey : @(NSTextAlignmentCenter),
                          kCRToastBackgroundColorKey : [UIColor redColor],
                          kCRToastAnimationInTypeKey : @(CRToastAnimationTypeGravity),
                          kCRToastAnimationOutTypeKey : @(CRToastAnimationTypeGravity),
                          kCRToastAnimationInDirectionKey : @(CRToastAnimationDirectionLeft),
                          kCRToastAnimationOutDirectionKey : @(CRToastAnimationDirectionRight)
                          };
[CRToastManager showNotificationWithOptions:options
                            completionBlock:^{
                                NSLog(@"Completed");
                            }];

Swift 4

How about this small trick?

func showToast(controller: UIViewController, message : String, seconds: Double) {
    let alert = UIAlertController(title: nil, message: message, preferredStyle: .alert)
    alert.view.backgroundColor = UIColor.black
    alert.view.alpha = 0.6
    alert.view.layer.cornerRadius = 15

    controller.present(alert, animated: true)

    DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + seconds) {
        alert.dismiss(animated: true)
    }
}

Example of calling:

showToast(controller: self, message : "This is a test", seconds: 2.0)

Output:


For Swift 2.0 and considering https://stackoverflow.com/a/5079536/6144027

                //TOAST
                let alertController = UIAlertController(title: "", message: "This is a Toast.LENGTH_SHORT", preferredStyle: .Alert)
                self!.presentViewController(alertController, animated: true, completion: nil)
                let delayTime = dispatch_time(DISPATCH_TIME_NOW, Int64(2.0 * Double(NSEC_PER_SEC)))
                dispatch_after(delayTime, dispatch_get_main_queue()) {
                    alertController.dismissViewControllerAnimated(true, completion: nil)
                }

Here's your solution :
Put Below code into your Xcode project and enjoy,

- (void)showMessage:(NSString*)message atPoint:(CGPoint)point {
const CGFloat fontSize = 16;

UILabel* label = [[UILabel alloc] initWithFrame:CGRectZero];
label.backgroundColor = [UIColor clearColor];
label.font = [UIFont fontWithName:@"Helvetica-Bold" size:fontSize];
label.text = message;
label.textColor = UIColorFromRGB(0x07575B);
[label sizeToFit];

label.center = point;

[self.view addSubview:label];

[UIView animateWithDuration:0.3 delay:1 options:0 animations:^{
    label.alpha = 0;
} completion:^(BOOL finished) {
    label.hidden = YES;
    [label removeFromSuperview];
}];
}

How to use ?

[self showMessage:@"Toast in iOS" atPoint:CGPointMake(160, 695)];

I thought off a simple way to do the toast! using UIAlertController without button! We use the button text as our message! get it? see below code:

func alert(title: String?, message: String?, bdy:String) {
    let alertController = UIAlertController(title: title, message: message, preferredStyle: .Alert)
    let okAction = UIAlertAction(title: bdy, style: .Cancel, handler: nil)
    alertController.addAction(okAction)
        self.presentViewController(alertController, animated: true, completion: nil)


    let delayTime = dispatch_time(DISPATCH_TIME_NOW, Int64(2 * Double(NSEC_PER_SEC)))
    dispatch_after(delayTime, dispatch_get_main_queue()) {
        //print("Bye. Lovvy")
        alertController.dismissViewControllerAnimated(true, completion: nil) 
    }    
}

use it like this:

self.alert(nil,message:nil,bdy:"Simple Toast!") // toast
self.alert(nil,message:nil,bdy:"Alert") // alert with "Alert" button

In Android, a Toast is a short message that displays on the screen for a short amount of time and then disappears automatically without disrupting user interaction with the app.

enter image description here

So a lot of people coming from an Android background want to know what the iOS version of a Toast is. Besides the current question, other similar questions can be found here, here, and here. The answer is that there is no exact equivalent to a Toast in iOS. Various workarounds that have been presented, though, including

  • making your own Toast with a UIView (see here, here, here, and here)
  • importing a third party project that mimics a Toast (see here, here, here, and here)
  • using a buttonless Alert with a timer (see here)

However, my advice is to stick with the standard UI options that already come with iOS. Don't try to make your app look and behave exactly the same as the Android version. Think about how to repackage it so that it looks and feels like an iOS app. See the following link for some choices.

Consider redesigning the UI in a way that conveys the same information. Or, if the information is very important, then an Alert might be the answer.


Swift 4.0:

Make a new swift file . (File-New-File-Empty Swift File). Name it UIViewToast.Add the following Code.

import UIKit

func /(lhs: CGFloat, rhs: Int) -> CGFloat {
return lhs / CGFloat(rhs)
}

let HRToastDefaultDuration  =   2.0
let HRToastFadeDuration     =   0.2
let HRToastHorizontalMargin : CGFloat  =   10.0
let HRToastVerticalMargin   : CGFloat  =   10.0

let HRToastPositionDefault  =   "bottom"
let HRToastPositionTop      =   "top"
let HRToastPositionCenter   =   "center"

// activity
let HRToastActivityWidth  :  CGFloat  = 100.0
let HRToastActivityHeight :  CGFloat  = 100.0
let HRToastActivityPositionDefault    = "center"

// image size
let HRToastImageViewWidth :  CGFloat  = 80.0
let HRToastImageViewHeight:  CGFloat  = 80.0

// label setting
let HRToastMaxWidth       :  CGFloat  = 0.8;      // 80% of parent view width
let HRToastMaxHeight      :  CGFloat  = 0.8;
let HRToastFontSize       :  CGFloat  = 16.0
let HRToastMaxTitleLines              = 0
let HRToastMaxMessageLines            = 0

// shadow appearance
let HRToastShadowOpacity  : CGFloat   = 0.8
let HRToastShadowRadius   : CGFloat   = 6.0
let HRToastShadowOffset   : CGSize    = CGSize(width: 4.0, height: 4.0)

let HRToastOpacity        : CGFloat   = 0.5
let HRToastCornerRadius   : CGFloat   = 10.0

var HRToastActivityView: UnsafePointer<UIView>?
var HRToastTimer: UnsafePointer<Timer>?
var HRToastView: UnsafePointer<UIView>?


// Color Scheme
let HRAppColor:UIColor = UIColor.black//UIappViewController().appUIColor
let HRAppColor_2:UIColor = UIColor.white


let HRToastHidesOnTap       =   true
let HRToastDisplayShadow    =   false

//HRToast (UIView + Toast using Swift)

extension UIView {

//public methods
func makeToast(message msg: String) {
    self.makeToast(message: msg, duration: HRToastDefaultDuration, position: HRToastPositionDefault as AnyObject)
}

func makeToast(message msg: String, duration: Double, position: AnyObject) {
    let toast = self.viewForMessage(msg: msg, title: nil, image: nil)
    self.showToast(toast: toast!, duration: duration, position: position)
}

func makeToast(message msg: String, duration: Double, position: AnyObject, title: String) {
    let toast = self.viewForMessage(msg: msg, title: title, image: nil)
    self.showToast(toast: toast!, duration: duration, position: position)
}

func makeToast(message msg: String, duration: Double, position: AnyObject, image: UIImage) {
    let toast = self.viewForMessage(msg: msg, title: nil, image: image)
    self.showToast(toast: toast!, duration: duration, position: position)
}

func makeToast(message msg: String, duration: Double, position: AnyObject, title: String, image: UIImage) {
    let toast = self.viewForMessage(msg: msg, title: title, image: image)
    self.showToast(toast: toast!, duration: duration, position: position)
}

func showToast(toast: UIView) {
    self.showToast(toast: toast, duration: HRToastDefaultDuration, position: HRToastPositionDefault as AnyObject)
}

func showToast(toast: UIView, duration: Double, position: AnyObject) {
    let existToast = objc_getAssociatedObject(self, &HRToastView) as! UIView?
    if existToast != nil {
        if let timer: Timer = objc_getAssociatedObject(existToast!, &HRToastTimer) as? Timer {
            timer.invalidate();
        }
        self.hideToast(toast: existToast!, force: false);
    }

    toast.center = self.centerPointForPosition(position: position, toast: toast)
    toast.alpha = 0.0

    if HRToastHidesOnTap {
        let tapRecognizer = UITapGestureRecognizer(target: toast, action: #selector(handleToastTapped(recognizer:)))
        toast.addGestureRecognizer(tapRecognizer)
        toast.isUserInteractionEnabled = true;
        toast.isExclusiveTouch = true;
    }

    self.addSubview(toast)
    objc_setAssociatedObject(self, &HRToastView, toast, objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN)

    UIView.animate(withDuration: HRToastFadeDuration,
                               delay: 0.0, options: ([.curveEaseOut, .allowUserInteraction]),
                               animations: {
                                toast.alpha = 1.0
    },
                               completion: { (finished: Bool) in
                                let timer = Timer.scheduledTimer(timeInterval: duration, target: self, selector: #selector(self.toastTimerDidFinish(timer:)), userInfo: toast, repeats: false)
                                objc_setAssociatedObject(toast, &HRToastTimer, timer, objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN_NONATOMIC)
    })
}

func makeToastActivity() {
    self.makeToastActivity(position: HRToastActivityPositionDefault as AnyObject)
}

func showToastActivity() {
    self.isUserInteractionEnabled = false
    self.makeToastActivity()
}

func removeToastActivity() {
    self.isUserInteractionEnabled = true
    self.hideToastActivity()

}

func makeToastActivityWithMessage(message msg: String){
    self.makeToastActivity(position: HRToastActivityPositionDefault as AnyObject, message: msg)
}
func makeToastActivityWithMessage(message msg: String,addOverlay: Bool){

    self.makeToastActivity(position: HRToastActivityPositionDefault as AnyObject, message: msg,addOverlay: true)
}

func makeToastActivity(position pos: AnyObject, message msg: String = "",addOverlay overlay: Bool = false) {
    let existingActivityView: UIView? = objc_getAssociatedObject(self, &HRToastActivityView) as? UIView
    if existingActivityView != nil { return }

    let activityView = UIView(frame: CGRect(x:0, y:0, width: self.frame.width, height: self.frame.height))
    activityView.center = self.centerPointForPosition(position: pos, toast: activityView)
    activityView.alpha = 0.0
    activityView.autoresizingMask = ([.flexibleLeftMargin, .flexibleTopMargin, .flexibleRightMargin, .flexibleBottomMargin])
    activityView.layer.cornerRadius = HRToastCornerRadius

    if HRToastDisplayShadow {
        activityView.layer.shadowColor = UIColor.black.cgColor
        activityView.layer.shadowOpacity = Float(HRToastShadowOpacity)
        activityView.layer.shadowRadius = HRToastShadowRadius
        activityView.layer.shadowOffset = HRToastShadowOffset
    }

    let activityIndicatorView = UIActivityIndicatorView(activityIndicatorStyle: .whiteLarge)
    activityIndicatorView.center = CGPoint(x:activityView.bounds.size.width / 2, y: activityView.bounds.size.height / 2)
    activityIndicatorView.color = HRAppColor
    activityView.addSubview(activityIndicatorView)
    activityIndicatorView.startAnimating()

    if (!msg.isEmpty){
        activityIndicatorView.frame.origin.y -= 10



        let activityMessageLabel = UILabel(frame: CGRect(x: activityView.bounds.origin.x, y: (activityIndicatorView.frame.origin.y + activityIndicatorView.frame.size.height + 10), width: activityView.bounds.size.width, height: 20))
        activityMessageLabel.textColor = UIColor.white
        activityMessageLabel.font = (msg.count<=10) ? UIFont(name:activityMessageLabel.font.fontName, size: 16) : UIFont(name:activityMessageLabel.font.fontName, size: 16)
        activityMessageLabel.textAlignment = .center
        activityMessageLabel.text = msg + ".."
        if overlay {
            activityMessageLabel.textColor = UIColor.white
            activityView.backgroundColor = HRAppColor.withAlphaComponent(HRToastOpacity)
            activityIndicatorView.color = UIColor.white
        }
        else {
            activityMessageLabel.textColor = HRAppColor
            activityView.backgroundColor = UIColor.clear
            activityIndicatorView.color = HRAppColor
        }

        activityView.addSubview(activityMessageLabel)

    }

    self.addSubview(activityView)

    // associate activity view with self
    objc_setAssociatedObject(self, &HRToastActivityView, activityView, objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN_NONATOMIC)

    UIView.animate(withDuration: HRToastFadeDuration,
                               delay: 0.0,
                               options: UIViewAnimationOptions.curveEaseOut,
                               animations: {
                                activityView.alpha = 1.0
    },
                               completion: nil)
    self.isUserInteractionEnabled = false
}

func hideToastActivity() {
    self.isUserInteractionEnabled = true
    let existingActivityView = objc_getAssociatedObject(self, &HRToastActivityView) as! UIView?
    if existingActivityView == nil { return }
    UIView.animate(withDuration: HRToastFadeDuration,
                               delay: 0.0,
                               options: UIViewAnimationOptions.curveEaseOut,
                               animations: {
                                existingActivityView!.alpha = 0.0
    },
                               completion: { (finished: Bool) in
                                existingActivityView!.removeFromSuperview()
                                objc_setAssociatedObject(self, &HRToastActivityView, nil, objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN_NONATOMIC)
    })
}

/*
 *  private methods (helper)
 */
func hideToast(toast: UIView) {
    self.isUserInteractionEnabled = true
    self.hideToast(toast: toast, force: false);
}

func hideToast(toast: UIView, force: Bool) {
    let completeClosure = { (finish: Bool) -> () in
        toast.removeFromSuperview()
        objc_setAssociatedObject(self, &HRToastTimer, nil, objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN_NONATOMIC)
    }

    if force {
        completeClosure(true)
    } else {
        UIView.animate(withDuration: HRToastFadeDuration,
                                   delay: 0.0,
                                   options: ([.curveEaseIn, .beginFromCurrentState]),
                                   animations: {
                                    toast.alpha = 0.0
        },
                                   completion:completeClosure)
    }
}

@objc func toastTimerDidFinish(timer: Timer) {
    self.hideToast(toast: timer.userInfo as! UIView)
}

@objc func handleToastTapped(recognizer: UITapGestureRecognizer) {

    // var timer = objc_getAssociatedObject(self, &HRToastTimer) as! NSTimer
    // timer.invalidate()

    self.hideToast(toast: recognizer.view!)
}

func centerPointForPosition(position: AnyObject, toast: UIView) -> CGPoint {
    if position is String {
        let toastSize = toast.bounds.size
        let viewSize  = self.bounds.size
        if position.lowercased == HRToastPositionTop {
            return CGPoint(x: viewSize.width/2, y: toastSize.height/2 + HRToastVerticalMargin)

        } else if position.lowercased == HRToastPositionDefault {
            return CGPoint(x:viewSize.width/2, y:viewSize.height - toastSize.height - 15 - HRToastVerticalMargin)
        } else if position.lowercased == HRToastPositionCenter {
            return CGPoint(x:viewSize.width/2, y:viewSize.height/2)
        }
    } else if position is NSValue {
        return position.cgPointValue
    }

    print("Warning: Invalid position for toast.")
    return self.centerPointForPosition(position: HRToastPositionDefault as AnyObject, toast: toast)
}

func viewForMessage(msg: String?, title: String?, image: UIImage?) -> UIView? {
    if msg == nil && title == nil && image == nil { return nil }

    var msgLabel: UILabel?
    var titleLabel: UILabel?
    var imageView: UIImageView?

    let wrapperView = UIView()
    wrapperView.autoresizingMask = ([.flexibleLeftMargin, .flexibleRightMargin, .flexibleTopMargin, .flexibleBottomMargin])
    wrapperView.layer.cornerRadius = HRToastCornerRadius
    wrapperView.backgroundColor = UIColor.black.withAlphaComponent(HRToastOpacity)

    if HRToastDisplayShadow {
        wrapperView.layer.shadowColor = UIColor.black.cgColor
        wrapperView.layer.shadowOpacity = Float(HRToastShadowOpacity)
        wrapperView.layer.shadowRadius = HRToastShadowRadius
        wrapperView.layer.shadowOffset = HRToastShadowOffset
    }

    if image != nil {
        imageView = UIImageView(image: image)
        imageView!.contentMode = .scaleAspectFit
        imageView!.frame = CGRect(x:HRToastHorizontalMargin, y: HRToastVerticalMargin, width: CGFloat(HRToastImageViewWidth), height: CGFloat(HRToastImageViewHeight))
    }

    var imageWidth: CGFloat, imageHeight: CGFloat, imageLeft: CGFloat
    if imageView != nil {
        imageWidth = imageView!.bounds.size.width
        imageHeight = imageView!.bounds.size.height
        imageLeft = HRToastHorizontalMargin
    } else {
        imageWidth  = 0.0; imageHeight = 0.0; imageLeft   = 0.0
    }

    if title != nil {
        titleLabel = UILabel()
        titleLabel!.numberOfLines = HRToastMaxTitleLines
        titleLabel!.font = UIFont.boldSystemFont(ofSize: HRToastFontSize)
        titleLabel!.textAlignment = .center
        titleLabel!.lineBreakMode = .byWordWrapping
        titleLabel!.textColor = UIColor.white
        titleLabel!.backgroundColor = UIColor.clear
        titleLabel!.alpha = 1.0
        titleLabel!.text = title

        // size the title label according to the length of the text

        let maxSizeTitle = CGSize(width: (self.bounds.size.width * HRToastMaxWidth) - imageWidth, height: self.bounds.size.height * HRToastMaxHeight)

        let expectedHeight = title!.stringHeightWithFontSize(fontSize: HRToastFontSize, width: maxSizeTitle.width)
        titleLabel!.frame = CGRect(x: 0.0, y: 0.0, width: maxSizeTitle.width, height: expectedHeight)
    }

    if msg != nil {
        msgLabel = UILabel();
        msgLabel!.numberOfLines = HRToastMaxMessageLines
        msgLabel!.font = UIFont.systemFont(ofSize: HRToastFontSize)
        msgLabel!.lineBreakMode = .byWordWrapping
        msgLabel!.textAlignment = .center
        msgLabel!.textColor = UIColor.white
        msgLabel!.backgroundColor = UIColor.clear
        msgLabel!.alpha = 1.0
        msgLabel!.text = msg


        let maxSizeMessage = CGSize(width: (self.bounds.size.width * HRToastMaxWidth) - imageWidth, height: self.bounds.size.height * HRToastMaxHeight)
        let expectedHeight = msg!.stringHeightWithFontSize(fontSize: HRToastFontSize, width: maxSizeMessage.width)
        msgLabel!.frame = CGRect(x: 0.0, y: 0.0, width: maxSizeMessage.width, height: expectedHeight)
    }

    var titleWidth: CGFloat, titleHeight: CGFloat, titleTop: CGFloat, titleLeft: CGFloat
    if titleLabel != nil {
        titleWidth = titleLabel!.bounds.size.width
        titleHeight = titleLabel!.bounds.size.height
        titleTop = HRToastVerticalMargin
        titleLeft = imageLeft + imageWidth + HRToastHorizontalMargin
    } else {
        titleWidth = 0.0; titleHeight = 0.0; titleTop = 0.0; titleLeft = 0.0
    }

    var msgWidth: CGFloat, msgHeight: CGFloat, msgTop: CGFloat, msgLeft: CGFloat
    if msgLabel != nil {
        msgWidth = msgLabel!.bounds.size.width
        msgHeight = msgLabel!.bounds.size.height
        msgTop = titleTop + titleHeight + HRToastVerticalMargin
        msgLeft = imageLeft + imageWidth + HRToastHorizontalMargin
    } else {
        msgWidth = 0.0; msgHeight = 0.0; msgTop = 0.0; msgLeft = 0.0
    }

    let largerWidth = max(titleWidth, msgWidth)
    let largerLeft  = max(titleLeft, msgLeft)

    // set wrapper view's frame
    let wrapperWidth  = max(imageWidth + HRToastHorizontalMargin * 2, largerLeft + largerWidth + HRToastHorizontalMargin)
    let wrapperHeight = max(msgTop + msgHeight + HRToastVerticalMargin, imageHeight + HRToastVerticalMargin * 2)
    wrapperView.frame = CGRect(x: 0.0, y: 0.0, width: wrapperWidth, height: wrapperHeight)

    // add subviews
    if titleLabel != nil {
        titleLabel!.frame = CGRect(x: titleLeft, y: titleTop, width: titleWidth, height: titleHeight)
        wrapperView.addSubview(titleLabel!)
    }
    if msgLabel != nil {
        msgLabel!.frame = CGRect(x: msgLeft, y: msgTop, width: msgWidth, height: msgHeight)
        wrapperView.addSubview(msgLabel!)
    }
    if imageView != nil {
        wrapperView.addSubview(imageView!)
    }

    return wrapperView
    }

    }

extension String {

func stringHeightWithFontSize(fontSize: CGFloat,width: CGFloat) -> CGFloat {
    let font = UIFont.systemFont(ofSize: fontSize)
    let size = CGSize(width: width, height: CGFloat.greatestFiniteMagnitude)
    let paragraphStyle = NSMutableParagraphStyle()
    paragraphStyle.lineBreakMode = .byWordWrapping;
    let attributes = [NSAttributedStringKey.font:font,
                      NSAttributedStringKey.paragraphStyle:paragraphStyle.copy()]

    let text = self as NSString
    let rect = text.boundingRect(with: size, options:.usesLineFragmentOrigin, attributes: attributes, context:nil)
    return rect.size.height
}
}

Usage:

  self.view.makeToast(message: "Simple Toast")
  self.view.makeToast(message: "Simple Toast", duration: 2.0, position:HRToastPositionTop)

  self.view.makeToast(message: "Simple Toast", duration: 2.0, position: HRToastPositionCenter, image: UIImage(named: "ic_120x120")!)

  self.view.makeToast(message: "It is just awesome", duration: 2.0, position: HRToastPositionDefault, title: "Simple Toast")

  self.view.makeToast(message: "It is just awesome", duration: 2.0, position: HRToastPositionCenter, title: "Simple Toast", image: UIImage(named: "ic_120x120")!)

  self.view.makeToastActivity()
  self.view.makeToastActivity(position: HRToastPositionCenter)
  self.view.makeToastActivity(position: HRToastPositionDefault, message: "Loading")
  self.view.makeToastActivityWithMessage(message: "Loading")

  // Hide Toast
  self.view.hideToast(toast: self.view)
  self.view.hideToast(toast: self.view, force: true)
  self.view.hideToastActivity()

For Swift 3 & 4:

Use Toaster library

Toast(text: "Hello, world!", duration: Delay.long)

enter image description here

For Swift 2:

Use JLToast


Swift 3

For a simple solution without third party code:

enter image description here

Just use a normal UIAlertController but with style = actionSheet (look at code down below)

let alertDisapperTimeInSeconds = 2.0
let alert = UIAlertController(title: nil, message: "Toast!", preferredStyle: .actionSheet)
self.present(alert, animated: true)
DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + alertDisapperTimeInSeconds) {
  alert.dismiss(animated: true)
}

The advantage of this solution:

  1. Android like Toast message
  2. Still iOS Look&Feel

NSString *message = @"Some message...";

UIAlertView *toast = [[UIAlertView alloc] initWithTitle:nil
                                                message:message
                                               delegate:nil
                                      cancelButtonTitle:nil
                                      otherButtonTitles:nil, nil];
[toast show];
        
int duration = 1; // duration in seconds
        
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, duration * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
    [toast dismissWithClickedButtonIndex:0 animated:YES];
});

Using UIAlertViewController for iOS 9 or later

NSString *message = @"Some message...";

UIAlertController *alert = [UIAlertController alertControllerWithTitle:nil
                                                               message:message
                                                        preferredStyle:UIAlertControllerStyleAlert];

[self presentViewController:alert animated:YES completion:nil];

int duration = 1; // duration in seconds

dispatch_after(dispatch_time(DISPATCH_TIME_NOW, duration * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
    [alert dismissViewControllerAnimated:YES completion:nil];
});

Swift 3.2

let message = "Some message..."
let alert = UIAlertController(title: nil, message: message, preferredStyle: .alert)
self.present(alert, animated: true)
    
// duration in seconds
let duration: Double = 5
    
DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + duration) {
    alert.dismiss(animated: true)
}

If you want one with iOS Style, download this framework from Github

iOS Toast Alert View Framework

This examples work on you UIViewController, once you imported the Framework.

Example 1:

//Manual 
let tav = ToastAlertView()
tav.message = "Hey!"
tav.image = UIImage(named: "img1")!
tav.show()
//tav.dismiss() to Hide

Example 2:

//Toast Alert View with Time Dissmis Only
self.showToastAlert("5 Seconds",
                image: UIImage(named: "img1")!,
                hideWithTap: false,
                hideWithTime: true,
                hideTime: 5.0)

Final:

Toast Alert View Image Example


If you want pure swift, we released our internal file. It's pretty simple

https://github.com/gglresearchanddevelopment/ios-toast


This is how I have done in Swift 3.0. I created UIView extension and calling the self.view.showToast(message: "Message Here", duration: 3.0) and self.view.hideToast()

extension UIView{
var showToastTag :Int {return 999}

//Generic Show toast
func showToast(message : String, duration:TimeInterval) {

    let toastLabel = UILabel(frame: CGRect(x:0, y:0, width: (self.frame.size.width)-60, height:64))

    toastLabel.backgroundColor = UIColor.gray
    toastLabel.textColor = UIColor.black
    toastLabel.numberOfLines = 0
    toastLabel.layer.borderColor = UIColor.lightGray.cgColor
    toastLabel.layer.borderWidth = 1.0
    toastLabel.textAlignment = .center;
    toastLabel.font = UIFont(name: "HelveticaNeue", size: 17.0)
    toastLabel.text = message
    toastLabel.center = self.center
    toastLabel.isEnabled = true
    toastLabel.alpha = 0.99
    toastLabel.tag = showToastTag
    toastLabel.layer.cornerRadius = 10;
    toastLabel.clipsToBounds  =  true
    self.addSubview(toastLabel)

    UIView.animate(withDuration: duration, delay: 0.1, options: .curveEaseOut, animations: {
        toastLabel.alpha = 0.95
    }, completion: {(isCompleted) in
        toastLabel.removeFromSuperview()
    })
}

//Generic Hide toast
func hideToast(){
    if let view = self.viewWithTag(self.showToastTag){
        view.removeFromSuperview()
    }
  }
}

For the ones that using Xamarin.IOS you can do like this:

new UIAlertView(null, message, null, "OK", null).Show();

using UIKit; is required.


Swift 4 syntax for a 3-second delay:

present(alertController, animated: true, completion: nil)

DispatchQueue.main.asyncAfter(deadline: .now() + 3) {                 
    self.dismiss(animated: true, completion: nil)     
} 

Again if using IOS on Xamarin there is a new component called BTProgressHUD in the component store


1) Download toast-notifications-ios from this link

2) go to Targets -> Build Phases and add -fno-objc-arc to the "compiler Sources" for relevant files

3) make a function and #import "iToast.h"

-(void)showToast :(NSString *)strMessage {
    iToast * objiTost = [iToast makeText:strMessage];
    [objiTost setFontSize:11];
    [objiTost setDuration:iToastDurationNormal];
    [objiTost setGravity:iToastGravityBottom];
    [objiTost show];
}

4) call where you need to display toast message

[self showToast:@"This is example text."];