import pygame, sys
from pygame.locals import *
def main():
pygame.init()
DISPLAY=pygame.display.set_mode((500,400),0,32)
WHITE=(255,255,255)
BLUE=(0,0,255)
DISPLAY.fill(WHITE)
pygame.draw.rect(DISPLAY,BLUE,(200,150,100,50))
while True:
for event in pygame.event.get():
if event.type==QUIT:
pygame.quit()
sys.exit()
pygame.display.update()
main()
This creates a simple window 500 pixels by 400 pixels that is white. Within the window will be a blue rectangle. You need to use the pygame.draw.rect
to go about this, and you add the DISPLAY
constant to add it to the screen, the variable blue to make it blue (blue is a tuple that values which equate to blue in the RGB values and it's coordinates.
Look up pygame.org for more info