In your template
template <void (*T)(int &)>
void doOperation()
The parameter T
is a non-type template parameter. This means that the behaviour of the template function changes with the value of the parameter (which must be fixed at compile time, which function pointer constants are).
If you want somthing that works with both function objects and function parameters you need a typed template. When you do this, though, you also need to provide an object instance (either function object instance or a function pointer) to the function at run time.
template <class T>
void doOperation(T t)
{
int temp=0;
t(temp);
std::cout << "Result is " << temp << std::endl;
}
There are some minor performance considerations. This new version may be less efficient with function pointer arguments as the particular function pointer is only derefenced and called at run time whereas your function pointer template can be optimized (possibly the function call inlined) based on the particular function pointer used. Function objects can often be very efficiently expanded with the typed template, though as the particular operator()
is completely determined by the type of the function object.