[java] What does the Java assert keyword do, and when should it be used?

Assertions are a development-phase tool to catch bugs in your code. They're designed to be easily removed, so they won't exist in production code. So assertions are not part of the "solution" that you deliver to the customer. They're internal checks to make sure that the assumptions you're making are correct. The most common example is to test for null. Many methods are written like this:

void doSomething(Widget widget) {
  if (widget != null) {
    widget.someMethod(); // ...
    ... // do more stuff with this widget
  }
}

Very often in a method like this, the widget should simply never be null. So if it's null, there's a bug in your code somewhere that you need to track down. But the code above will never tell you this. So in a well-intentioned effort to write "safe" code, you're also hiding a bug. It's much better to write code like this:

/**
 * @param Widget widget Should never be null
 */
void doSomething(Widget widget) {
  assert widget != null;
  widget.someMethod(); // ...
    ... // do more stuff with this widget
}

This way, you will be sure to catch this bug early. (It's also useful to specify in the contract that this parameter should never be null.) Be sure to turn assertions on when you test your code during development. (And persuading your colleagues to do this, too is often difficult, which I find very annoying.)

Now, some of your colleagues will object to this code, arguing that you should still put in the null check to prevent an exception in production. In that case, the assertion is still useful. You can write it like this:

void doSomething(Widget widget) {
  assert widget != null;
  if (widget != null) {
    widget.someMethod(); // ...
    ... // do more stuff with this widget
  }
}

This way, your colleagues will be happy that the null check is there for production code, but during development, you're no longer hiding the bug when widget is null.

Here's a real-world example: I once wrote a method that compared two arbitrary values for equality, where either value could be null:

/**
 * Compare two values using equals(), after checking for null.
 * @param thisValue (may be null)
 * @param otherValue (may be null)
 * @return True if they are both null or if equals() returns true
 */
public static boolean compare(final Object thisValue, final Object otherValue) {
  boolean result;
  if (thisValue == null) {
    result = otherValue == null;
  } else {
    result = thisValue.equals(otherValue);
  }
  return result;
}

This code delegates the work of the equals() method in the case where thisValue is not null. But it assumes the equals() method correctly fulfills the contract of equals() by properly handling a null parameter.

A colleague objected to my code, telling me that many of our classes have buggy equals() methods that don't test for null, so I should put that check into this method. It's debatable if this is wise, or if we should force the error, so we can spot it and fix it, but I deferred to my colleague and put in a null check, which I've marked with a comment:

public static boolean compare(final Object thisValue, final Object otherValue) {
  boolean result;
  if (thisValue == null) {
    result = otherValue == null;
  } else {
    result = otherValue != null && thisValue.equals(otherValue); // questionable null check
  }
  return result;
}

The additional check here, other != null, is only necessary if the equals() method fails to check for null as required by its contract.

Rather than engage in a fruitless debate with my colleague about the wisdom of letting the buggy code stay in our code base, I simply put two assertions in the code. These assertions will let me know, during the development phase, if one of our classes fails to implement equals() properly, so I can fix it:

public static boolean compare(final Object thisValue, final Object otherValue) {
  boolean result;
  if (thisValue == null) {
    result = otherValue == null;
    assert otherValue == null || otherValue.equals(null) == false;
  } else {
    result = otherValue != null && thisValue.equals(otherValue);
    assert thisValue.equals(null) == false;
  }
  return result;
}

The important points to keep in mind are these:

  1. Assertions are development-phase tools only.

  2. The point of an assertion is to let you know if there's a bug, not just in your code, but in your code base. (The assertions here will actually flag bugs in other classes.)

  3. Even if my colleague was confident that our classes were properly written, the assertions here would still be useful. New classes will be added that might fail to test for null, and this method can flag those bugs for us.

  4. In development, you should always turn assertions on, even if the code you've written doesn't use assertions. My IDE is set to always do this by default for any new executable.

  5. The assertions don't change the behavior of the code in production, so my colleague is happy that the null check is there, and that this method will execute properly even if the equals() method is buggy. I'm happy because I will catch any buggy equals() method in development.

Also, you should test your assertion policy by putting in a temporary assertion that will fail, so you can be certain that you are notified, either through the log file or a stack trace in the output stream.