[javascript] onKeyPress Vs. onKeyUp and onKeyDown

What is the difference between these three events? Upon googling I found that:

  • The onKeyDown event is triggered when the user presses a key.
  • The onKeyUp event is triggered when the user releases a key.
  • The onKeyPress event is triggered when the user presses & releases a key (onKeyDown followed by onKeyUp).

I understand the first two, but isn't onKeyPress the same as onKeyUp? Is it possible to release a key (onKeyUp) without pressing it (onKeyDown)?

This is a bit confusing, can someone clear this up for me?

This question is related to javascript dom dom-events

The answer is


Basically, these events act differently on different browser type and version, I created a little jsBin test and you can check the console for find out how these events behavior for your targeted environment, hope this help. http://jsbin.com/zipivadu/10/edit


The onkeypress event works for all the keys except ALT, CTRL, SHIFT, ESC in all browsers where as onkeydown event works for all keys. Means onkeydown event captures all the keys.


This article by Jan Wolter is the best piece I have came across, you can find the archived copy here if link is dead.

It explains all browser key events really well,

The keydown event occurs when the key is pressed, followed immediately by the keypress event. Then the keyup event is generated when the key is released.

To understand the difference between keydown and keypress, it is useful to distinguish between characters and keys. A key is a physical button on the computer's keyboard. A character is a symbol typed by pressing a button. On a US keyboard, hitting the 4 key while holding down the Shift key typically produces a "dollar sign" character. This is not necessarily the case on every keyboard in the world. In theory, the keydown and keyup events represent keys being pressed or released, while the keypress event represents a character being typed. In practice, this is not always the way it is implemented.

For a while, some browers fired an additional event, called textInput, immediately after keypress. Early versions of the DOM 3 standard intended this as a replacement for the keypress event, but the whole notion was later revoked. Webkit supported this between versions 525 and 533, and I'm told IE supported it, but I never detected that, possibly because Webkit required it to be called textInput while IE called it textinput.

There is also an event called input, supported by all browsers, which is fired just after a change is made to to a textarea or input field. Typically keypress will fire, then the typed character will appear in the text area, then input will fire. The input event doesn't actually give any information about what key was typed - you'd have to inspect the textbox to figure it out what changed - so we don't really consider it a key event and don't really document it here. Though it was originally defined only for textareas and input boxes, I believe there is some movement toward generalizing it to fire on other types of objects as well.


Just wanted to share a curiosity:

when using the onkeydown event to activate a JS method, the charcode for that event is NOT the same as the one you get with onkeypress!

For instance the numpad keys will return the same charcodes as the number keys above the letter keys when using onkeypress, but NOT when using onkeydown !

Took me quite a few seconds to figure out why my script which checked for certain charcodes failed when using onkeydown!

Demo: https://www.w3schools.com/code/tryit.asp?filename=FMMBXKZLP1MK

and yes. I do know the definition of the methods are different.. but the thing that is very confusing is that in both methods the result of the event is retrieved using event.keyCode.. but they do not return the same value.. not a very declarative implementation.


onkeydown is fired when the key is down (like in shortcuts; for example, in Ctrl+A, Ctrl is held 'down'.

onkeyup is fired when the key is released (including modifier/etc keys)

onkeypress is fired as a combination of onkeydown and onkeyup, or depending on keyboard repeat (when onkeyup isn't fired). (this repeat behaviour is something that I haven't tested. If you do test, add a comment!)

textInput (webkit only) is fired when some text is entered (for example, Shift+A would enter uppercase 'A', but Ctrl+A would select text and not enter any text input. In that case, all other events are fired)


It seems that onkeypress and onkeydown do the same (whithin the small difference of shortcut keys already mentioned above).

You can try this:

<textarea type="text" onkeypress="this.value=this.value + 'onkeypress '"></textarea>
<textarea type="text" onkeydown="this.value=this.value + 'onkeydown '" ></textarea>
<textarea type="text" onkeyup="this.value=this.value + 'onkeyup '" ></textarea>

And you will see that the events onkeypress and onkeydown are both triggered while the key is pressed and not when the key is pressed.

The difference is that the event is triggered not once but many times (as long as you hold the key pressed). Be aware of that and handle them accordingly.


KeyPress, KeyUp and KeyDown are analogous to, respectively: Click, MouseUp, and MouseDown.

  1. Down happens first
  2. Press happens second (when text is entered)
  3. Up happens last (when text input is complete).

The exception is webkit, which has an extra event in there:

keydown
keypress
textInput     
keyup

Below is a snippet you can use to see for yourself when the events get fired:

_x000D_
_x000D_
window.addEventListener("keyup", log);
window.addEventListener("keypress", log);
window.addEventListener("keydown", log);

function log(event){
  console.log( event.type );
}
_x000D_
_x000D_
_x000D_


A few practical facts that might be useful to decide which event to handle (run the script below and focus on the input box):

_x000D_
_x000D_
$('input').on('keyup keydown keypress',e=>console.log(e.type, e.keyCode, e.which, e.key))
_x000D_
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>_x000D_
<input/>
_x000D_
_x000D_
_x000D_

Pressing:

  • non inserting/typing keys (e.g. Shift, Ctrl) will not trigger a keypress. Press Ctrl and release it:

    keydown 17 17 Control

    keyup 17 17 Control

  • keys from keyboards that apply characters transformations to other characters may lead to Dead and duplicate "keys" (e.g. ~, ´) on keydown. Press ´ and release it in order to display a double ´´:

    keydown 192 192 Dead

    keydown 192 192 ´´

    keypress 180 180 ´

    keypress 180 180 ´

    keyup 192 192 Dead

Additionally, non typing inputs (e.g. ranged <input type="range">) will still trigger all keyup, keydown and keypress events according to the pressed keys.


First, they have different meaning: they fire:

  • KeyDown – when a key was pushed down
  • KeyUp – when a pushed button was released, and after the value of input/textarea is updated (the only one among these)
  • KeyPress – between those and doesn't actually mean a key was pushed and released (see below).

Second, some keys fire some of these events and don't fire others. For instance,

  • KeyPress ignores delete, arrows, PgUp/PgDn, home/end, ctrl, alt, shift etc while KeyDown and KeyUp don't (see details about esc below);
  • when you switch window via alt+tab in Windows, only KeyDown for alt fires because window switching happens before any other event (and KeyDown for tab is prevented by system, I suppose, at least in Chrome 71).

Also, you should keep in mind that event.keyCode (and event.which) usually have same value for KeyDown and KeyUp but different one for KeyPress. Try the playground I've created. By the way, I've noticed quite a quirk: in Chrome, when I press ctrl+a and the input/textarea is empty, for KeyPress fires with event.keyCode (and event.which) equal to 1! (when the input is not empty, it doesn't fire at all).

Finally, there's some pragmatics:

  • For handling arrows, you'll probably need to use onKeyDown: if user holds ?, KeyDown fires several times (while KeyUp fires only once when they release the button). Also, in some cases you can easily prevent propagation of KeyDown but can't (or can't that easily) prevent propagation of KeyUp (for instance, if you want to submit on enter without adding newline to the text field).
  • Suprisingly, when you hold a key, say in textarea, both KeyPress and KeyDown fire multiple times (Chrome 71), I'd use KeyDown if I need the event that fires multiple times and KeyUp for single key release.
  • KeyDown is usually better for games when you have to provide better responsiveness to their actions.
  • esc is usually processed via KeyDown: KeyPress doesn't fire and KeyUp behaves differently for inputs and textareas in different browsers (mostly due to loss of focus)
  • If you'd like to adjust height of a text area to the content, you probably won't use onKeyDown but rather onKeyPress (PS ok, it's actually better to use onChange for this case).

I've used all 3 in my project but unfortunately may have forgotten some of pragmatics. (to be noted: there's also input and change events)


Most of the answers here are focused more on theory than practical matters and there's some big differences between keyup and keypress as it pertains to input field values, at least in Firefox (tested in 43).

If the user types 1 into an empty input element:

  1. The value of the input element will be an empty string (old value) inside the keypress handler

  2. The value of the input element will be 1 (new value) inside the keyup handler.

This is of critical importance if you are doing something that relies on knowing the new value after the input rather than the current value such as inline validation or auto tabbing.

Scenario:

  1. The user types 12345 into an input element.
  2. The user selects the text 12345.
  3. The user types the letter A.

When the keypress event fires after entering the letter A, the text box now contains only the letter A.

But:

  1. Field.val() is 12345.
  2. $Field.val().length is 5
  3. The user selection is an empty string (preventing you from determining what was deleted by overwriting the selection).

So it seems that the browser (Firefox 43) erases the user's selection, then fires the keypress event, then updates the fields contents, then fires keyup.


Updated Answer:

KeyDown

  • Fires multiple times when you hold keys down.
  • Fires meta key.

KeyPress

  • Fires multiple times when you hold keys down.
  • Does not fire meta keys.

KeyUp

  • Fires once at the end when you release key.
  • Fires meta key.

This is the behavior in both addEventListener and jQuery.

https://jsbin.com/vebaholamu/1/edit?js,console,output <-- try example

shows example with holding down for SSS

(answer has been edited with correct response, screenshot & example)


Examples related to javascript

need to add a class to an element How to make a variable accessible outside a function? Hide Signs that Meteor.js was Used How to create a showdown.js markdown extension Please help me convert this script to a simple image slider Highlight Anchor Links when user manually scrolls? Summing radio input values How to execute an action before close metro app WinJS javascript, for loop defines a dynamic variable name Getting all files in directory with ajax

Examples related to dom

How do you set the document title in React? How to find if element with specific id exists or not Cannot read property 'style' of undefined -- Uncaught Type Error adding text to an existing text element in javascript via DOM Violation Long running JavaScript task took xx ms How to get `DOM Element` in Angular 2? Angular2, what is the correct way to disable an anchor element? React.js: How to append a component on click? Detect click outside React component DOM element to corresponding vue.js component

Examples related to dom-events

Detecting real time window size changes in Angular 4 Does Enter key trigger a click event? What are passive event listeners? Stop mouse event propagation React onClick function fires on render How do you Hover in ReactJS? - onMouseLeave not registered during fast hover over iFrame onload JavaScript event addEventListener, "change" and option selection Automatically pass $event with ng-click? JavaScript click event listener on class