[android] Can't create handler inside thread that has not called Looper.prepare()

What does the following exception mean; how can I fix it?

This is the code:

Toast toast = Toast.makeText(mContext, "Something", Toast.LENGTH_SHORT);

This is the exception:

java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare()
     at android.os.Handler.<init>(Handler.java:121)
     at android.widget.Toast.<init>(Toast.java:68)
     at android.widget.Toast.makeText(Toast.java:231)

This question is related to android ui-thread android-toast

The answer is


I ran into the same problem, and here is how I fixed it:

private final class UIHandler extends Handler
{
    public static final int DISPLAY_UI_TOAST = 0;
    public static final int DISPLAY_UI_DIALOG = 1;

    public UIHandler(Looper looper)
    {
        super(looper);
    }

    @Override
    public void handleMessage(Message msg)
    {
        switch(msg.what)
        {
        case UIHandler.DISPLAY_UI_TOAST:
        {
            Context context = getApplicationContext();
            Toast t = Toast.makeText(context, (String)msg.obj, Toast.LENGTH_LONG);
            t.show();
        }
        case UIHandler.DISPLAY_UI_DIALOG:
            //TBD
        default:
            break;
        }
    }
}

protected void handleUIRequest(String message)
{
    Message msg = uiHandler.obtainMessage(UIHandler.DISPLAY_UI_TOAST);
    msg.obj = message;
    uiHandler.sendMessage(msg);
}

To create the UIHandler, you'll need to perform the following:

    HandlerThread uiThread = new HandlerThread("UIHandler");
    uiThread.start();
    uiHandler = new UIHandler((HandlerThread) uiThread.getLooper());

Hope this helps.


The answer by ChicoBird worked for me. The only change I made was in the creation of the UIHandler where I had to do

HandlerThread uiThread = new HandlerThread("UIHandler");

Eclipse refused to accept anything else. Makes sense I suppose.

Also the uiHandler is clearly a class global defined somewhere. I still don't claim to understand how Android is doing this and what is going on but I am glad it works. Now I will proceed to study it and see if I can understand what Android is doing and why one has to go through all these hoops and loops. Thanks for the help ChicoBird.


Create Handler outside the Thread

final Handler handler = new Handler();

        new Thread(new Runnable() {
            @Override
            public void run() {
            try{
                 handler.post(new Runnable() {
                        @Override
                        public void run() {
                            showAlertDialog(p.getProviderName(), Token, p.getProviderId(), Amount);
                        }
                    });

                }
            }
            catch (Exception e){
                Log.d("ProvidersNullExp", e.getMessage());
            }
        }
    }).start();

that's what i did.

new Handler(Looper.getMainLooper()).post(new Runnable() {
    @Override
    public void run() {
        Toast(...);
    }
});

Visual components are "locked" to changes from outside threads. So, since the toast shows stuff on the main screen that is managed by the main thread, you need to run this code on that thread. Hope that helps:)


To display a dialog or a toaster in a thread, the most concise way is to use the Activity object.

For example:

new Thread(new Runnable() {
    @Override
    public void run() {
        myActivity.runOnUiThread(new Runnable() {
            public void run() {
                myActivity.this.processingWaitDialog = new ProgressDialog(myActivity.this.getContext());
                myActivity.this.processingWaitDialog.setProgressStyle(ProgressDialog.STYLE_SPINNER);
                myActivity.this.processingWaitDialog.setMessage("abc");
                myActivity.this.processingWaitDialog.setIndeterminate(true);
                myActivity.this.processingWaitDialog.show();
            }
        });
        expenseClassify.serverPost(
                new AsyncOperationCallback() {
                    public void operationCompleted(Object sender) {
                        myActivity.runOnUiThread(new Runnable() {
                            public void run() {
                                if (myActivity.this.processingWaitDialog != null 
                                        && myActivity.this.processingWaitDialog.isShowing()) {
                                    myActivity.this.processingWaitDialog.dismiss();
                                    myActivity.this.processingWaitDialog = null;
                                }
                            }
                        }); // .runOnUiThread(new Runnable()
...

You need to call Toast.makeText(...) from the UI thread:

activity.runOnUiThread(new Runnable() {
  public void run() {
    Toast.makeText(activity, "Hello", Toast.LENGTH_SHORT).show();
  }
});

This is copy-pasted from another (duplicate) SO answer.


Try this, when you see runtimeException due to Looper not prepared before handler.

Handler handler = new Handler(Looper.getMainLooper()); 

handler.postDelayed(new Runnable() {
  @Override
  public void run() {
  // Run your task here
  }
}, 1000 );

Using lambda:

activity.runOnUiThread(() -> Toast.makeText(activity, "Hello", Toast.LENGTH_SHORT).show());

Toast, AlertDialogs needs to run on UI thread, you can use Asynctask to use them properly in android development.but some cases we need to customize the time outs, so we use Threads, but in threads we cannot use Toast,Alertdialogs like we using in AsyncTask.So we need separate Handler for popup those.

public void onSigned() {
    Thread thread = new Thread(){
        @Override
        public void run() {
            try{
                sleep(3000);
                Message message = new Message();
                message.what = 2;
                handler.sendMessage(message);
            } catch (Exception e){
                e.printStackTrace();
            }
        }
    };
    thread.start();
}

in Above example i want to sleep my thread in 3sec and after i want to show a Toast message,for that in your mainthread implement handler.

handler = new Handler() {
       public void handleMessage(Message msg) {
           switch(msg.what){
              case 1:
              Toast.makeText(getActivity(),"cool",Toast.LENGTH_SHORT).show();
              break;
           }
           super.handleMessage(msg);
       }
};

I used switch case here, because if you need to show different message in same way, you can use switch case within Handler class...hope this will help you


 runOnUiThread(new Runnable() {
            public void run() {
                Toast.makeText(mContext, "Message", Toast.LENGTH_SHORT).show();
            }
        });

I was running into the same issue when my callbacks would try to show a dialog.

I solved it with dedicated methods in the Activity - at the Activity instance member level - that use runOnUiThread(..)

public void showAuthProgressDialog() {
    runOnUiThread(new Runnable() {
        @Override
        public void run() {
            mAuthProgressDialog = DialogUtil.getVisibleProgressDialog(SignInActivity.this, "Loading ...");
        }
    });
}

public void dismissAuthProgressDialog() {
    runOnUiThread(new Runnable() {
        @Override
        public void run() {
            if (mAuthProgressDialog == null || ! mAuthProgressDialog.isShowing()) {
                return;
            }
            mAuthProgressDialog.dismiss();
        }
    });
}

Coroutine will do it perfectly

CoroutineScope(Job() + Dispatchers.Main).launch {
                        Toast.makeText(context, "yourmessage",Toast.LENGTH_LONG).show()}

Java 8

new Handler(Looper.getMainLooper()).post(() -> {
    // Work in the UI thread

}; 

Kotlin

Handler(Looper.getMainLooper()).post{
    // Work in the UI thread
}

GL


Handler handler2;  
HandlerThread handlerThread=new HandlerThread("second_thread");
handlerThread.start();
handler2=new Handler(handlerThread.getLooper());

Now handler2 will use a different Thread to handle the messages than the main Thread.


Wonderful Kotlin solution:

runOnUiThread {
    // Add your ui thread code here
}

I had the same problem and I fixed it simply by putting the Toast in onPostExecute() override function of the Asynctask<> and it worked.


i use the following code to show message from non main thread "context",

@FunctionalInterface
public interface IShowMessage {
    Context getContext();

    default void showMessage(String message) {
        final Thread mThread = new Thread() {
            @Override
            public void run() {
                try {
                    Looper.prepare();
                    Toast.makeText(getContext(), message, Toast.LENGTH_LONG).show();
                    Looper.loop();
                } catch (Exception error) {
                    error.printStackTrace();
                    Log.e("IShowMessage", error.getMessage());
                }
            }
        };
        mThread.start();
    }
}

then use as the following:

class myClass implements IShowMessage{

  showMessage("your message!");
 @Override
    public Context getContext() {
        return getApplicationContext();
    }
}

Here is the solution for Kotlin using Coroutine:

Extend your class with CoroutineScope by MainScope():

class BootstrapActivity :  CoroutineScope by MainScope() {}

Then simply do this:

launch {
        // whatever you want to do in the main thread
    }

Don't forget to add the dependencies for coroutine:

org.jetbrains.kotlinx:kotlinx-coroutines-core:${Versions.kotlinCoroutines}
org.jetbrains.kotlinx:kotlinx-coroutines-android:${Versions.kotlinCoroutines}

For Rxjava and RxAndroid User:

public static void shortToast(String msg) {
    Observable.just(msg)
            .observeOn(AndroidSchedulers.mainThread())
            .subscribe(message -> {
                Toast.makeText(App.getInstance(), message, Toast.LENGTH_SHORT).show();
            });
}

This is because Toast.makeText() is calling from a worker thread. It should be call from main UI thread like this

runOnUiThread(new Runnable() {
      public void run() {
        Toast toast = Toast.makeText(mContext, "Something", Toast.LENGTH_SHORT);
      }
 });

first call Looper.prepare() and then call Toast.makeText().show() last call Looper.loop() like:

Looper.prepare() // to be able to make toast
Toast.makeText(context, "not connected", Toast.LENGTH_LONG).show()
Looper.loop()

I was getting this error until I did the following.

public void somethingHappened(final Context context)
{
    Handler handler = new Handler(Looper.getMainLooper());
    handler.post(
        new Runnable()
        {
            @Override
            public void run()
            {
                Toast.makeText(context, "Something happened.", Toast.LENGTH_SHORT).show();
            }
        }
    );
}

And made this into a singleton class:

public enum Toaster {
    INSTANCE;

    private final Handler handler = new Handler(Looper.getMainLooper());

    public void postMessage(final String message) {
        handler.post(
            new Runnable() {
                @Override
                public void run() {
                    Toast.makeText(ApplicationHolder.INSTANCE.getCustomApplication(), message, Toast.LENGTH_SHORT)
                        .show();
                }
            }
        );
    }

}

Toast.makeText() should only be called from Main/UI thread. Looper.getMainLooper() helps you to achieve it:

ANDROID

new Handler(Looper.getMainLooper()).post(new Runnable() {
    @Override
    public void run() {
        Toast toast = Toast.makeText(mContext, "Something", Toast.LENGTH_SHORT);
        toast.show();
    }
});

KOTLIN

Handler(Looper.getMainLooper()).post {
        Toast.makeText(mContext, "Something", Toast.LENGTH_SHORT).show()
}

An advantage of this method is that you can use it without Activity or Context.


Reason for an error:

Worker threads are meant for doing background tasks and you can't show anything on UI within a worker thread unless you call method like runOnUiThread. If you try to show anything on UI thread without calling runOnUiThread, there will be a java.lang.RuntimeException.

So, if you are in an activity but calling Toast.makeText() from worker thread, do this:

runOnUiThread(new Runnable() 
{
   public void run() 
   {
      Toast toast = Toast.makeText(getApplicationContext(), "Something", Toast.LENGTH_SHORT).show();    
   }
}); 

The above code ensures that you are showing the Toast message in a UI thread since you are calling it inside runOnUiThread method. So no more java.lang.RuntimeException.


You need to create toast on UI thread. Find the example below.

runOnUiThread(new Runnable() {
  public void run() {
    Toast.makeText(activity, "YOUR_MESSAGE", Toast.LENGTH_SHORT).show();
  }
});

For displaying Toast message please refer to this article


UPDATE - 2016

The best alternative is to use RxAndroid (specific bindings for RxJava) for the P in MVP to take charge fo data.

Start by returning Observable from your existing method.

private Observable<PojoObject> getObservableItems() {
    return Observable.create(subscriber -> {

        for (PojoObject pojoObject: pojoObjects) {
            subscriber.onNext(pojoObject);
        }
        subscriber.onCompleted();
    });
}

Use this Observable like this -

getObservableItems().
subscribeOn(Schedulers.io()).
observeOn(AndroidSchedulers.mainThread()).
subscribe(new Observer<PojoObject> () {
    @Override
    public void onCompleted() {
        // Print Toast on completion
    }

    @Override
    public void onError(Throwable e) {}

    @Override
    public void onNext(PojoObject pojoObject) {
        // Show Progress
    }
});
}

----------------------------------------------------------------------------------------------------------------------------------

I know I am a little late but here goes. Android basically works on two thread types namely UI thread and background thread. According to android documentation -

Do not access the Android UI toolkit from outside the UI thread to fix this problem, Android offers several ways to access the UI thread from other threads. Here is a list of methods that can help:

Activity.runOnUiThread(Runnable)  
View.post(Runnable)  
View.postDelayed(Runnable, long)

Now there are various methods to solve this problem.

I will explain it by code sample:

runOnUiThread

new Thread()
{
    public void run()
    {
        myactivity.this.runOnUiThread(new Runnable()
        {
            public void run()
            {
                //Do your UI operations like dialog opening or Toast here
            }
        });
    }
}.start();

LOOPER

Class used to run a message loop for a thread. Threads by default do not have a message loop associated with them; to create one, call prepare() in the thread that is to run the loop, and then loop() to have it process messages until the loop is stopped.

class LooperThread extends Thread {
    public Handler mHandler;

    public void run() {
        Looper.prepare();

        mHandler = new Handler() {
            public void handleMessage(Message msg) {
                // process incoming messages here
            }
        };

        Looper.loop();
    }
}

AsyncTask

AsyncTask allows you to perform asynchronous work on your user interface. It performs the blocking operations in a worker thread and then publishes the results on the UI thread, without requiring you to handle threads and/or handlers yourself.

public void onClick(View v) {
    new CustomTask().execute((Void[])null);
}


private class CustomTask extends AsyncTask<Void, Void, Void> {

    protected Void doInBackground(Void... param) {
        //Do some work
        return null;
    }

    protected void onPostExecute(Void param) {
        //Print Toast or open dialog
    }
}

Handler

A Handler allows you to send and process Message and Runnable objects associated with a thread's MessageQueue.

Message msg = new Message();


new Thread()
{
    public void run()
    {
        msg.arg1=1;
        handler.sendMessage(msg);
    }
}.start();



Handler handler = new Handler(new Handler.Callback() {

    @Override
    public boolean handleMessage(Message msg) {
        if(msg.arg1==1)
        {
            //Print Toast or open dialog        
        }
        return false;
    }
});

This usually happens when something on the main thread is called from any background thread. Lets look at an example , for instance.

private class MyTask extends AsyncTask<Void, Void, Void> {


@Override
protected Void doInBackground(Void... voids) {
        textView.setText("Any Text");
        return null;
    }
}

In the above example , we are setting text on the textview which is in the main UI thread from doInBackground() method , which operates only on a worker thread.