I wish to have a non-template class with a template constructor with no arguments.
As far as I understand, it's impossible to have it (because it would conflict with the default constructor - am I right?), and the workaround is the following:
class A{
template <typename U> A(U* dummy) {
// Do something
}
};
Maybe there is a better alternative for this (or a better workaround)?
This question is related to
c++
templates
constructor
try doing something like
template<class T, int i> class A{
A(){
A(this)
}
A( A<int, 1>* a){
//do something
}
A( A<float, 1>* a){
//do something
}
.
.
.
};
Some points:
X
or X&
or X const
&
) the compiler will generate the
default copy-constructor. T const &
or T
or T&
then the
compiler will nevertheless generate a
default non-templated
copy-constructor, even though you may think that it shouldn't because when T = X the declaration matches the copy-constructor declaration.HTH
Here's a workaround.
Make a template subclass B of A. Do the template-argument-independent part of the construction in A's constructor. Do the template-argument-dependent part in B's constructor.
As far as I understand, it's impossible to have it (because it would conflict with the default constructor - am I right?)
You are wrong. It doesn't conflict in any way. You just can't call it ever.
template<class...>struct types{using type=types;};
template<class T>struct tag{using type=T;};
template<class Tag>using type_t=typename Tag::type;
the above helpers let you work with types as values.
class A {
template<class T>
A( tag<T> );
};
the tag<T>
type is a variable with no state besides the type it caries. You can use this to pass a pure-type value into a template function and have the type be deduced by the template function:
auto a = A(tag<int>{});
You can pass in more than one type:
class A {
template<class T, class U, class V>
A( types<T,U,V> );
};
auto a = A(types<int,double,std::string>{});
You could do this:
class C
{
public:
template <typename T> C(T*);
};
template <typename T> T* UseType()
{
static_cast<T*>(nullptr);
}
Then to create an object of type C
using int
as the template parameter to the constructor:
C obj(UseType<int>());
Since you can't pass template parameters to a constructor, this solution essentially converts the template parameter to a regular parameter. Using the UseType<T>()
function when calling the constructor makes it clear to someone looking at the code that the purpose of that parameter is to tell the constructor what type to use.
One use case for this would be if the constructor creates a derived class object and assigns it to a member variable that is a base class pointer. (The constructor needs to know which derived class to use, but the class itself doesn't need to be templated since the same base class pointer type is always used.)
You can create a templated factory function:
class Foo
{
public:
template <class T> static Foo* create() // could also return by value, or a smart pointer
{
return new Foo(...);
}
...
};
Source: Stackoverflow.com