How can I get the screen width and height and use this value in:
@Override protected void onMeasure(int widthSpecId, int heightSpecId) {
Log.e(TAG, "onMeasure" + widthSpecId);
setMeasuredDimension(SCREEN_WIDTH, SCREEN_HEIGHT -
game.findViewById(R.id.flag).getHeight());
}
This question is related to
android
Why not
DisplayMetrics displaymetrics = getResources().getDisplayMetrics();
then use
displayMetrics.widthPixels (heightPixels)
@RequiresApi(api = Build.VERSION_CODES.JELLY_BEAN_MR1)
public static double getHeight() {
DisplayMetrics displayMetrics = new DisplayMetrics();
WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Display display = wm.getDefaultDisplay();
display.getRealMetrics(displayMetrics);
//int height = displayMetrics.heightPixels;
//int width = displayMetrics.widthPixels;
return displayMetrics.heightPixels;
}
Using that method you can get screen height.
if you want to get width change displayMetrics.heightPixels
to displayMetrics.widthPixels
.
And it also include required api Build version.
DisplayMetrics dimension = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(dimension);
int width = dimension.widthPixels;
int height = dimension.heightPixels;
Two steps. First, extend Activity class
class Example extends Activity
Second: Use this code
DisplayMetrics displayMetrics = new DisplayMetrics();
WindowManager windowmanager = (WindowManager) getApplicationContext().getSystemService(Context.WINDOW_SERVICE);
windowmanager.getDefaultDisplay().getMetrics(displayMetrics);
int deviceWidth = displayMetrics.widthPixels;
int deviceHeight = displayMetrics.heightPixels;
Just to update the answer by parag and SpK to align with current SDK backward compatibility from deprecated methods:
int Measuredwidth = 0;
int Measuredheight = 0;
Point size = new Point();
WindowManager w = getWindowManager();
if(Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
w.getDefaultDisplay().getSize(size);
Measuredwidth = size.x;
Measuredheight = size.y;
}else{
Display d = w.getDefaultDisplay();
Measuredwidth = d.getWidth();
Measuredheight = d.getHeight();
}
Full way to do it, that returns the true resolution:
WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Point size = new Point();
wm.getDefaultDisplay().getRealSize(size);
final int width = size.x, height = size.y;
And since this can change on different orientation, here's a solution (in Kotlin), to get it right no matter the orientation:
/**
* returns the natural orientation of the device: Configuration.ORIENTATION_LANDSCAPE or Configuration.ORIENTATION_PORTRAIT .<br></br>
* The result should be consistent no matter the orientation of the device
*/
@JvmStatic
fun getScreenNaturalOrientation(context: Context): Int {
//based on : http://stackoverflow.com/a/9888357/878126
val windowManager = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
val config = context.resources.configuration
val rotation = windowManager.defaultDisplay.rotation
return if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && config.orientation == Configuration.ORIENTATION_LANDSCAPE || (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && config.orientation == Configuration.ORIENTATION_PORTRAIT)
Configuration.ORIENTATION_LANDSCAPE
else
Configuration.ORIENTATION_PORTRAIT
}
/**
* returns the natural screen size (in pixels). The result should be consistent no matter the orientation of the device
*/
@JvmStatic
fun getScreenNaturalSize(context: Context): Point {
val screenNaturalOrientation = getScreenNaturalOrientation(context)
val wm = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
val point = Point()
wm.defaultDisplay.getRealSize(point)
val currentOrientation = context.resources.configuration.orientation
if (currentOrientation == screenNaturalOrientation)
return point
else return Point(point.y, point.x)
}
Methods shown here are deprecated/outdated but this is still working.Require API 13
check it out
Display disp= getWindowManager().getDefaultDisplay();
Point dimensions = new Point();
disp.getSize(size);
int width = size.x;
int height = size.y;
@Override
protected void onPostExecute(Drawable result) {
Log.d("width",""+result.getIntrinsicWidth());
urlDrawable.setBounds(0, 0, 0+result.getIntrinsicWidth(), 600);
// change the reference of the current drawable to the result
// from the HTTP call
urlDrawable.drawable = result;
// redraw the image by invalidating the container
URLImageParser.this.container.invalidate();
// For ICS
URLImageParser.this.container.setHeight((400+URLImageParser.this.container.getHeight()
+ result.getIntrinsicHeight()));
// Pre ICS`enter code here`
URLImageParser.this.container.setEllipsize(null);
}
int getScreenSize() {
int screenSize = getResources().getConfiguration().screenLayout &
Configuration.SCREENLAYOUT_SIZE_MASK;
// String toastMsg = "Screen size is neither large, normal or small";
Display display = ((WindowManager) getSystemService(WINDOW_SERVICE)).getDefaultDisplay();
int orientation = display.getRotation();
int i = 0;
switch (screenSize) {
case Configuration.SCREENLAYOUT_SIZE_NORMAL:
i = 1;
// toastMsg = "Normal screen";
break;
case Configuration.SCREENLAYOUT_SIZE_SMALL:
i = 1;
// toastMsg = "Normal screen";
break;
case Configuration.SCREENLAYOUT_SIZE_LARGE:
// toastMsg = "Large screen";
if (orientation == Surface.ROTATION_90
|| orientation == Surface.ROTATION_270) {
// TODO: add logic for landscape mode here
i = 2;
} else {
i = 1;
}
break;
case Configuration.SCREENLAYOUT_SIZE_XLARGE:
if (orientation == Surface.ROTATION_90
|| orientation == Surface.ROTATION_270) {
// TODO: add logic for landscape mode here
i = 4;
} else {
i = 3;
}
break;
}
// customeToast(toastMsg);
return i;
}
Get the value of screen width and height.
Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getSize(size);
width = size.x;
height = size.y;
As an android official document said for the default display use Context#getDisplay() because this method was deprecated in API level 30.
getWindowManager().
getDefaultDisplay().getMetrics(displayMetrics);
This bowl of code help to determine width and height.
public static int getWidth(Context context) {
DisplayMetrics displayMetrics = new DisplayMetrics();
Display display = context.getDisplay();
if (display != null) {
display.getRealMetrics(displayMetrics);
return displayMetrics.widthPixels;
}
return -1;
}
For the Height:
public static int getHeight(Context context) {
DisplayMetrics displayMetrics = new DisplayMetrics();
Display display = context.getDisplay();
if (display != null) {
display.getRealMetrics(displayMetrics);
return displayMetrics.heightPixels;
}
return -1;
}
DisplayMetrics displayMetrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(displayMetrics);
int height = displayMetrics.heightPixels;
int width = displayMetrics.widthPixels;
this may be not work in some case. for the getMetrics comments:
Gets display metrics that describe the size and density of this display. The size returned by this method does not necessarily represent the actual raw size (native resolution) of the display.
The returned size may be adjusted to exclude certain system decor elements that are always visible.
It may be scaled to provide compatibility with older applications that were originally designed for smaller displays.
It can be different depending on the WindowManager to which the display belongs.
If requested from non-Activity context (e.g. Application context via (WindowManager) getApplicationContext().getSystemService(Context.WINDOW_SERVICE)) metrics will report the size of the entire display based on current rotation and with subtracted system decoration areas.
If requested from activity (either using getWindowManager() or (WindowManager) getSystemService(Context.WINDOW_SERVICE)) resulting metrics will correspond to current app window metrics. In this case the size can be smaller than physical size in multi-window mode.
So, to get the real size:
DisplayMetrics displayMetrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getRealMetrics(displayMetrics);
int height = displayMetrics.heightPixels;
int width = displayMetrics.widthPixels;
or:
Point point = new Point();
getWindowManager().getDefaultDisplay().getRealSize(point);
int height = point.y;
int width = point.x;
There is a very simple answer and without pass context
public static int getScreenWidth() {
return Resources.getSystem().getDisplayMetrics().widthPixels;
}
public static int getScreenHeight() {
return Resources.getSystem().getDisplayMetrics().heightPixels;
}
Note: if you want the height include navigation bar, use method below
WindowManager windowManager =
(WindowManager) BaseApplication.getApplication().getSystemService(Context.WINDOW_SERVICE);
final Display display = windowManager.getDefaultDisplay();
Point outPoint = new Point();
if (Build.VERSION.SDK_INT >= 19) {
// include navigation bar
display.getRealSize(outPoint);
} else {
// exclude navigation bar
display.getSize(outPoint);
}
if (outPoint.y > outPoint.x) {
mRealSizeHeight = outPoint.y;
mRealSizeWidth = outPoint.x;
} else {
mRealSizeHeight = outPoint.x;
mRealSizeWidth = outPoint.y;
}
Try below code :-
1.
Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getSize(size);
int width = size.x;
int height = size.y;
2.
Display display = getWindowManager().getDefaultDisplay();
int width = display.getWidth(); // deprecated
int height = display.getHeight(); // deprecated
or
int width = getWindowManager().getDefaultDisplay().getWidth();
int height = getWindowManager().getDefaultDisplay().getHeight();
3.
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
metrics.heightPixels;
metrics.widthPixels;
Just use the function below that returns width and height of the screen size as an array of integers
private int[] getScreenSIze(){
DisplayMetrics displaymetrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(displaymetrics);
int h = displaymetrics.heightPixels;
int w = displaymetrics.widthPixels;
int[] size={w,h};
return size;
}
On your onCreate function or button click add the following code to output the screen sizes as shown below
int[] screenSize= getScreenSIze();
int width=screenSize[0];
int height=screenSize[1];
screenSizes.setText("Phone Screen sizes \n\n width = "+width+" \n Height = "+height);
I found weigan's answer best one in this page, here is how you can use that in Xamarin.Android
:
public int GetScreenWidth()
{
return Resources.System.DisplayMetrics.WidthPixels;
}
public int GetScreenHeight()
{
return Resources.System.DisplayMetrics.HeightPixels;
}
For kotlin user's
fun Activity.displayMetrics(): DisplayMetrics {
val displayMetrics = DisplayMetrics()
windowManager.defaultDisplay.getMetrics(displayMetrics)
return displayMetrics
}
And in Activity you could use it like
resources.displayMetrics.let { displayMetrics ->
val height = displayMetrics.heightPixels
val width = displayMetrics.widthPixels
}
Or in fragment
activity?.displayMetrics()?.run {
val height = heightPixels
val width = widthPixels
}
This set of utilities to work with the Size abstraction in Android.
It contains a class SizeFromDisplay.java You can use it like this:
ISize size = new SizeFromDisplay(getWindowManager().getDefaultDisplay());
size.width();
size.hight();
As an android official document said for the default display use Context#getDisplay() because this method was deprecated in API level 30.
getWindowManager().
getDefaultDisplay().getMetrics(displayMetrics);
This code given below is in kotlin and is written accodring to the latest version of Android help you determine width and height:
fun getWidth(context: Context): Int {
var width:Int = 0
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
val displayMetrics = DisplayMetrics()
val display: Display? = context.getDisplay()
display!!.getRealMetrics(displayMetrics)
return displayMetrics.widthPixels
}else{
val displayMetrics = DisplayMetrics()
this.windowManager.defaultDisplay.getMetrics(displayMetrics)
width = displayMetrics.widthPixels
return width
}
}
fun getHeight(context: Context): Int {
var height: Int = 0
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
val displayMetrics = DisplayMetrics()
val display = context.display
display!!.getRealMetrics(displayMetrics)
return displayMetrics.heightPixels
}else {
val displayMetrics = DisplayMetrics()
this.windowManager.defaultDisplay.getMetrics(displayMetrics)
height = displayMetrics.heightPixels
return height
}
}
public class DisplayInfo {
int screen_height=0, screen_width=0;
WindowManager wm;
DisplayMetrics displaymetrics;
DisplayInfo(Context context) {
getdisplayheightWidth(context);
}
void getdisplayheightWidth(Context context) {
wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
displaymetrics = new DisplayMetrics();
wm.getDefaultDisplay().getMetrics(displaymetrics);
screen_height = displaymetrics.heightPixels;
screen_width = displaymetrics.widthPixels;
}
public int getScreen_height() {
return screen_height;
}
public int getScreen_width() {
return screen_width;
}
}
Display display = ((WindowManager) this.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
int mWidthScreen = display.getWidth();
int mHeightScreen = display.getHeight();
Kotlin Version
via Extension Property
If you want to know the size of the screen in pixels as well as dp
, using these extension properties really helps:
import android.content.res.Resources
import android.graphics.Rect
import android.graphics.RectF
import android.util.DisplayMetrics
import kotlin.math.roundToInt
/**
* @author aminography
*/
private val displayMetrics: DisplayMetrics by lazy { Resources.getSystem().displayMetrics }
val screenRectPx: Rect
get() = displayMetrics.run { Rect(0, 0, widthPixels, heightPixels) }
val screenRectDp: RectF
get() = displayMetrics.run { RectF(0f, 0f, widthPixels.px2dp, heightPixels.px2dp) }
val Number.px2dp: Float
get() = this.toFloat() / displayMetrics.density
val Number.dp2px: Int
get() = (this.toFloat() * displayMetrics.density).roundToInt()
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
val widthPx = screenRectPx.width()
val heightPx = screenRectPx.height()
println("[PX] screen width: $widthPx , height: $heightPx")
val widthDp = screenRectDp.width()
val heightDp = screenRectDp.height()
println("[DP] screen width: $widthDp , height: $heightDp")
}
}
When the device is in portrait
orientation:
[PX] screen width: 1440 , height: 2392
[DP] screen width: 360.0 , height: 598.0
When the device is in landscape
orientation:
[PX] screen width: 2392 , height: 1440
[DP] screen width: 598.0 , height: 360.0
DisplayMetrics lDisplayMetrics = getResources().getDisplayMetrics();
int widthPixels = lDisplayMetrics.widthPixels;
int heightPixels = lDisplayMetrics.heightPixels;
I updated answer for Kotlin language!
For Kotlin: You should call Window Manager and get metrics. After that easy way.
val displayMetrics = DisplayMetrics()
windowManager.defaultDisplay.getMetrics(displayMetrics)
var width = displayMetrics.widthPixels
var height = displayMetrics.heightPixels
How can we use it effectively in independent activity way with Kotlin language?
Here, I created a method in general Kotlin class. You can use it in all activities.
private val T_GET_SCREEN_WIDTH:String = "screen_width"
private val T_GET_SCREEN_HEIGHT:String = "screen_height"
private fun getDeviceSizes(activity:Activity, whichSize:String):Int{
val displayMetrics = DisplayMetrics()
activity.windowManager.defaultDisplay.getMetrics(displayMetrics)
return when (whichSize){
T_GET_SCREEN_WIDTH -> displayMetrics.widthPixels
T_GET_SCREEN_HEIGHT -> displayMetrics.heightPixels
else -> 0 // Error
}
}
Contact: @canerkaseler
I use the following code to get the screen dimensions
getWindow().getDecorView().getWidth()
getWindow().getDecorView().getHeight()
It’s very easy to get in Android:
int width = Resources.getSystem().getDisplayMetrics().widthPixels;
int height = Resources.getSystem().getDisplayMetrics().heightPixels;
Try this code for Kotlin
val display = windowManager.defaultDisplay
val size = Point()
display.getSize(size)
var DEVICE_WIDTH = size.x
var DEVICE_HEIGHT = size.y
None of the answers here work correctly for Chrome OS multiple displays, or soon-to-come Foldables.
When looking for the current configuration, always use the configuration from your current activity in
getResources().getConfiguration()
. Do not use the configuration from your background activity or the one from the system resource. The background activity does not have a size, and the system's configuration may contain multiple windows with conflicting sizes and orientations, so no usable data can be extracted.
So the answer is
val config = context.getResources().getConfiguration()
val (screenWidthPx, screenHeightPx) = config.screenWidthDp.dp to config.screenHeightDp.dp
Screen resolution is total no of pixel in screen. Following program will extract the screen resolution of the device. It will print screen width and height. Those values are in pixel.
public static Point getScreenResolution(Context context) {
// get window managers
WindowManager manager = (WindowManager)context.getSystemService(Context.WINDOW_SERVICE);
Display display = manager.getDefaultDisplay();
Point point = new Point();
display.getSize(point);
// get width and height
int width = point.x;
int height = point.y;
return point;
}
Source: Stackoverflow.com