[java] Create a custom event in Java

I want to do something like this in Java but I don't know the way:

When event "object 1 say 'hello'" happens, then object 2 responds to that event by saying "hello".

Can somebody give me a hint or sample code?

This question is related to java events listener handler

The answer is


The following is not exactly the same but similar, I was searching for a snippet to add a call to the interface method, but found this question, so I decided to add this snippet for those who were searching for it like me and found this question:

 public class MyClass
 {
        //... class code goes here

        public interface DataLoadFinishedListener {
            public void onDataLoadFinishedListener(int data_type);
        }

        private DataLoadFinishedListener m_lDataLoadFinished;

        public void setDataLoadFinishedListener(DataLoadFinishedListener dlf){
            this.m_lDataLoadFinished = dlf;
        }



        private void someOtherMethodOfMyClass()
        {
            m_lDataLoadFinished.onDataLoadFinishedListener(1);
        }    
    }

Usage is as follows:

myClassObj.setDataLoadFinishedListener(new MyClass.DataLoadFinishedListener() {
            @Override
            public void onDataLoadFinishedListener(int data_type) {
                }
            });

There are 3 different ways you may wish to set this up:

  1. Thrower inside of Catcher
  2. Catcher inside of Thrower
  3. Thrower and Catcher inside of another class in this example Test

THE WORKING GITHUB EXAMPLE I AM CITING Defaults to Option 3, to try the others simply uncomment the "Optional" code block of the class you want to be main, and set that class as the ${Main-Class} variable in the build.xml file:

4 Things needed on throwing side code:

import java.util.*;//import of java.util.event

//Declaration of the event's interface type, OR import of the interface,
//OR declared somewhere else in the package
interface ThrowListener {
    public void Catch();
}
/*_____________________________________________________________*/class Thrower {
//list of catchers & corresponding function to add/remove them in the list
    List<ThrowListener> listeners = new ArrayList<ThrowListener>();
    public void addThrowListener(ThrowListener toAdd){ listeners.add(toAdd); }
    //Set of functions that Throw Events.
        public void Throw(){ for (ThrowListener hl : listeners) hl.Catch();
            System.out.println("Something thrown");
        }
////Optional: 2 things to send events to a class that is a member of the current class
. . . go to github link to see this code . . .
}

2 Things needed in a class file to receive events from a class

/*_______________________________________________________________*/class Catcher
implements ThrowListener {//implement added to class
//Set of @Override functions that Catch Events
    @Override public void Catch() {
        System.out.println("I caught something!!");
    }
////Optional: 2 things to receive events from a class that is a member of the current class
. . . go to github link to see this code . . .
}

What you want is an implementation of the observer pattern. You can do it yourself completely, or use java classes like java.util.Observer and java.util.Observable


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