dispatchTouchEvent handles before onInterceptTouchEvent.
Using this simple example:
main = new LinearLayout(this){
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
System.out.println("Event - onInterceptTouchEvent");
return super.onInterceptTouchEvent(ev);
//return false; //event get propagated
}
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
System.out.println("Event - dispatchTouchEvent");
return super.dispatchTouchEvent(ev);
//return false; //event DONT get propagated
}
};
main.setBackgroundColor(Color.GRAY);
main.setLayoutParams(new LinearLayout.LayoutParams(320,480));
viewA = new EditText(this);
viewA.setBackgroundColor(Color.YELLOW);
viewA.setTextColor(Color.BLACK);
viewA.setTextSize(16);
viewA.setLayoutParams(new LinearLayout.LayoutParams(320,80));
main.addView(viewA);
setContentView(main);
You can see that the log willl be like:
I/System.out(25900): Event - dispatchTouchEvent
I/System.out(25900): Event - onInterceptTouchEvent
So in case you are working with these 2 handlers use dispatchTouchEvent to handle on first instance the event, which will go to onInterceptTouchEvent.
Another difference is that if dispatchTouchEvent return 'false' the event dont get propagated to the child, in this case the EditText, whereas if you return false in onInterceptTouchEvent the event still get dispatch to the EditText