I am running visual studio C++ and I have a header file "GameEngine.h" that I am trying to have another file see.
When I #include "GameEngine.h" it gives me the error that it cannot open the source file. I have no idea what to do. I have done this literally a thousand times but for some reason this is now not working.
This question is related to
visual-studio
visual-c++
One thing that caught me out and surprised me was, in an inherited project, the files it was referring to were referred to on a relative path outside of the project folder but yet existed in the project folder.
In solution explorer, single click each file with the error, bring up the Properties window (right-click, Properties), and ensure the "Relative Path" is just the file name (e.g. MyMissingFile.cpp
) if it is in the project folder. In my case it was set to: ..\..\Some Other Folder\MyMissingFile.cpp
.
Just in case there is someone out there who's a bit new like me, double check that you are spelling your header folders correctly.
For example:
<#include "Component/BoxComponent.h"
This will result in the error. Instead, it needs to be:
<#include "Components/BoxComponent.h"
Let Unreal do the job.
Close all, Right click your Project File (.uproject),
"Generate VisualStudio Project Files".
This was the top result when googling "cannot open source file" so I figured I would share what my issue was since I had already included the correct path.
I'm not sure about other IDEs or compilers, but least for Visual Studio, make sure there isn't a space in your list of include directories. I had put a space between the ;
of the last entry and the beginning of my new entry which then caused Visual Studio to disregard my inclusion.
Source: Stackoverflow.com