I'm using Handlebars.js for client side view rendering. If Else works great but I've encountered a 3 way conditional that requires ELSE IF:
This doesn't work:
{{#if FriendStatus.IsFriend }}
<div class="ui-state-default ui-corner-all" title=".ui-icon-mail-closed"><span class="ui-icon ui-icon-mail-closed"></span></div>
{{else if FriendStatus.FriendRequested}}
<div class="ui-state-default ui-corner-all" title=".ui-icon-check"><span class="ui-icon ui-icon-check"></span></div>
{{else}}
<div class="ui-state-default ui-corner-all" title=".ui-icon-plusthick"><span class="ui-icon ui-icon-plusthick"></span></div>
{{/if}}
How do I do ELSE IF with handlebars?
This question is related to
handlebars.js
I usually use this form:
{{#if FriendStatus.IsFriend}}
...
{{else}} {{#if FriendStatus.FriendRequested}}
...
{{else}}
...
{{/if}}{{/if}}
The spirit of handlebars is that it is "logicless". Sometimes this makes us feel like we are fighting with it, and sometimes we end up with ugly nested if/else logic. You could write a helper; many people augment handlebars with a "better" conditional operator or believe that it should be part of the core. I think, though, that instead of this,
{{#if FriendStatus.IsFriend}}
<div class="ui-state-default ui-corner-all" title=".ui-icon-mail-closed"><span class="ui-icon ui-icon-mail-closed"></span></div>
{{else}}
{{#if FriendStatus.FriendRequested}}
<div class="ui-state-default ui-corner-all" title=".ui-icon-check"><span class="ui-icon ui-icon-check"></span></div>
{{else}}
<div class="ui-state-default ui-corner-all" title=".ui-icon-plusthick"><span class="ui-icon ui-icon-plusthick"></span></div>
{{/if}}
{{/if}}
you might want to arrange things in your model so that you can have this,
{{#if is_friend }}
<div class="ui-state-default ui-corner-all" title=".ui-icon-mail-closed"><span class="ui-icon ui-icon-mail-closed"></span></div>
{{/if}}
{{#if is_not_friend_yet }}
<div class="ui-state-default ui-corner-all" title=".ui-icon-check"><span class="ui-icon ui-icon-check"></span></div>
{{/if}}
{{#if will_never_be_my_friend }}
<div class="ui-state-default ui-corner-all" title=".ui-icon-plusthick"><span class="ui-icon ui-icon-plusthick"></span></div>
{{/if}}
Just make sure that only one of these flags is ever true. Chances are, if you are using this if/elsif/else
in your view, you are probably using it somewhere else too, so these variables might not end up being superfluous.
Keep it lean.
Built-in Helpers
#if
You can use the if helper to conditionally render a block. If its argument returns false, undefined, null, "", 0, or [], Handlebars will not render the block.
template
<div class="entry">
{{#if author}}
<h1>{{firstName}} {{lastName}}</h1>
{{else}}
<h1>Unknown Author</h1>
{{/if}}
</div>
When you pass the following input to the above template
{
author: true,
firstName: "Yehuda",
lastName: "Katz"
}
I wrote this simple helper:
Handlebars.registerHelper('conditions', function (options) {
var data = this;
data.__check_conditions = true;
return options.fn(this);
});
Handlebars.registerHelper('next', function(conditional, options) {
if(conditional && this.__check_conditions) {
this.__check_conditions = false;
return options.fn(this);
} else {
return options.inverse(this);
}
});
It's something like Chain Of Responsibility pattern in Handlebars
Example:
{{#conditions}}
{{#next condition1}}
Hello 1!!!
{{/next}}
{{#next condition2}}
Hello 2!!!
{{/next}}
{{#next condition3}}
Hello 3!!!
{{/next}}
{{#next condition4}}
Hello 4!!!
{{/next}}
{{/conditions}}
It's not a else if but in some cases it may help you)
in handlebars first register a function like below
Handlebars.registerHelper('ifEquals', function(arg1, arg2, options) {
return (arg1 == arg2) ? options.fn(this) : options.inverse(this);
});
you can register more than one function . to add another function just add like below
Handlebars.registerHelper('calculate', function(operand1, operator, operand2) {
let result;
switch (operator) {
case '+':
result = operand1 + operand2;
break;
case '-':
result = operand1 - operand2;
break;
case '*':
result = operand1 * operand2;
break;
case '/':
result = operand1 / operand2;
break;
}
return Number(result);
});
and in HTML page just include the conditions like
{{#ifEquals day "mon"}}
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
//html code goes here
</html>
{{else ifEquals day "sun"}}
<html>
//html code goes here
</html>
{{else}}
//html code goes here
{{/ifEquals}}
Hello I have only a MINOR classname edit, and so far this is how iv divulged it. i think i need to pass in multpile parameters to the helper,
server.js
app.engine('handlebars', ViewEngine({
"helpers":{
isActive: (val, options)=>{
if (val === 3 || val === 0){
return options.fn(this)
}
}
}
}));
header.handlebars
<ul class="navlist">
<li class="navitem navlink {{#isActive 0}}active{{/isActive}}"
><a href="#">Home</a></li>
<li class="navitem navlink {{#isActive 1}}active{{/isActive}}"
><a href="#">Trending</a></li>
<li class="navitem navlink {{#isActive 2}}active{{/isActive}}"
><a href="#">People</a></li>
<li class="navitem navlink {{#isActive 3}}active{{/isActive}}"
><a href="#">Mystery</a></li>
<li class="navitem navbar-search">
<input type="text" id="navbar-search-input" placeholder="Search...">
<button type="button" id="navbar-search-button"><i class="fas fa-search"></i></button>
</li>
</ul>
Handlebars now supports {{else if}}
as of 3.0.0.
Therefore, your code should now work.
You can see an example under "conditionals" (slightly revised here with an added {{else}}
:
{{#if isActive}}
<img src="star.gif" alt="Active">
{{else if isInactive}}
<img src="cry.gif" alt="Inactive">
{{else}}
<img src="default.gif" alt="default">
{{/if}}
Source: Stackoverflow.com