[android] Unable to execute dex: method ID not in [0, 0xffff]: 65536

I have seen various versions of the dex erros before, but this one is new. clean/restart etc won't help. Library projects seems intact and dependency seems to be linked correctly.

Unable to execute dex: method ID not in [0, 0xffff]: 65536
Conversion to Dalvik format failed: Unable to execute dex: method ID not in [0, 0xffff]: 65536

or

Cannot merge new index 65950 into a non-jumbo instruction

or

java.util.concurrent.ExecutionException: com.android.dex.DexIndexOverflowException: method ID not in [0, 0xffff]: 65536

tl;dr: Official solution from Google is finally here!

http://developer.android.com/tools/building/multidex.html

Only one small tip, you will likely need to do this to prevent out of memory when doing dex-ing.

dexOptions {
        javaMaxHeapSize "4g"
}

There's also a jumbo mode that can fix this in a less reliable way:

dexOptions {
        jumboMode true
}

Update: If your app is fat and you have too many methods inside your main app, you may need to re-org your app as per

http://blog.osom.info/2014/12/too-many-methods-in-main-dex.html

This question is related to android dex

The answer is


I was facing the same issue today what worked for is below down

For ANDROID STUDIO... Enable Instant Run

In File->Preferences->Build, Execution, Deployment->Instant Run-> Check Enable Instant run for hot swap...

Hope it helps


Your project is too large. You have too many methods. There can only be 65536 methods per application. see here https://code.google.com/p/android/issues/detail?id=7147#c6


The perfect solution for this would be to work with Proguard. as aleb mentioned in the comment. It will decrease the size of the dex file by half.


As already stated, you have too many methods (more than 65k) in your project and libs.

Prevent the Problem: Reduce the number of methods with Play Services 6.5+ and support-v4 24.2+

Since often the Google Play services is one of the main suspects in "wasting" methods with its 20k+ methods. Google Play services version 6.5 or later, it is possible for you to include Google Play services in your application using a number of smaller client libraries. For example, if you only need GCM and maps you can choose to use these dependencies only:

dependencies {
    compile 'com.google.android.gms:play-services-base:6.5.+'
    compile 'com.google.android.gms:play-services-maps:6.5.+'
}

The full list of sub libraries and it's responsibilities can be found in the official google doc.

Update: Since Support Library v4 v24.2.0 it was split up into the following modules:

support-compat, support-core-utils, support-core-ui, support-media-compat and support-fragment

dependencies {
    compile 'com.android.support:support-fragment:24.2.+'
}

Do note however, if you use support-fragment, it will have dependencies to all the other modules (ie. if you use android.support.v4.app.Fragment there is no benefit)

See here the official release notes for support-v4 lib


Enable MultiDexing

Since Lollipop (aka build tools 21+) it is very easy to handle. The approach is to work around the 65k methods per dex file problem to create multiple dex files for your app. Add the following to your gradle build file (this is taken from the official google doc on applications with more than 65k methods):

android {
    compileSdkVersion 21
    buildToolsVersion "21.1.0"

    defaultConfig {
        ...
        // Enabling multidex support.
        multiDexEnabled true
    }
    ...
}

dependencies {
  compile 'com.android.support:multidex:1.0.1'
}

The second step is to either prepare your Application class or if you don't extend Application use the MultiDexApplication in your Android Manifest:

Either add this to your Application.java

@Override
  protected void attachBaseContext(Context base) {
    super.attachBaseContext(base);
    MultiDex.install(this);
  }

or use the provided application from the mutlidex lib

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.example.android.myapplication">
    <application
        ...
        android:name="android.support.multidex.MultiDexApplication">
        ...
    </application>
</manifest>

Prevent OutOfMemory with MultiDex

As further tip, if you run into OutOfMemory exceptions during the build phase you could enlarge the heap with

android {
    ...
    dexOptions {
        javaMaxHeapSize "4g"
    }
}

which would set the heap to 4 gigabytes.

See this question for more detail on the dex heap memory issue.


Analyze the source of the Problem

To analyze the source of the methods the gradle plugin https://github.com/KeepSafe/dexcount-gradle-plugin can help in combination with the dependency tree provided by gradle with e.g.

.\gradlew app:dependencies

See this answer and question for more information on method count in android


Try adding below code in build.gradle, it worked for me -

compileSdkVersion 23
buildToolsVersion '23.0.1'
defaultConfig {
    multiDexEnabled true
}

gradle + proguard solution:

afterEvaluate {
  tasks.each {
    if (it.name.startsWith('proguard')) {
        it.getInJarFilters().each { filter ->
            if (filter && filter['filter']) {
                filter['filter'] = filter['filter'] +
                        ',!.readme' +
                        ',!META-INF/LICENSE' +
                        ',!META-INF/LICENSE.txt' +
                        ',!META-INF/NOTICE' +
                        ',!META-INF/NOTICE.txt' +
                        ',!com/google/android/gms/ads/**' +
                        ',!com/google/android/gms/cast/**' +
                        ',!com/google/android/gms/games/**' +
                        ',!com/google/android/gms/drive/**' +
                        ',!com/google/android/gms/wallet/**' +
                        ',!com/google/android/gms/wearable/**' +
                        ',!com/google/android/gms/plus/**' +
                        ',!com/google/android/gms/topmanager/**'
            }
        }
    }
  }
}

I've shared a sample project which solve this problem using custom_rules.xml build script and a few lines of code.

I used it on my own project and it is runs flawless on 1M+ devices (from android-8 to the latest android-19). Hope it helps.

https://github.com/mmin18/Dex65536


Faced the same problem and solved it by editing my build.gradle file on the dependencies section, removing:

compile 'com.google.android.gms:play-services:7.8.0'

And replacing it with:

compile 'com.google.android.gms:play-services-location:7.8.0'
compile 'com.google.android.gms:play-services-analytics:7.8.0' 

Remove some jar file from Libs folder and copy to some other folder, And Go to _Project Properties > Select Java Build Path, Select Libraries, Select Add External Jar, Select the Removed jar to your project, Click save, this will be added under Referenced Library instead of Libs folder. Now clean and Run your project. You dont need to add Any code for MultDex. Its simply worked for me.


The below code helps, if you use Gradle. Allows you to easily remove unneeded Google services (presuming you're using them) to get back below the 65k threshold. All credit to this post: https://gist.github.com/dmarcato/d7c91b94214acd936e42

Edit 2014-10-22: There's been a lot of interesting discussion on the gist referenced above. TLDR? look at this one: https://gist.github.com/Takhion/10a37046b9e6d259bb31

Paste this code at the bottom of your build.gradle file and adjust the list of google services you do not need:

def toCamelCase(String string) {
    String result = ""
    string.findAll("[^\\W]+") { String word ->
        result += word.capitalize()
    }
    return result
}

afterEvaluate { project ->
    Configuration runtimeConfiguration = project.configurations.getByName('compile')
    ResolutionResult resolution = runtimeConfiguration.incoming.resolutionResult
    // Forces resolve of configuration
    ModuleVersionIdentifier module = resolution.getAllComponents().find { it.moduleVersion.name.equals("play-services") }.moduleVersion

    String prepareTaskName = "prepare${toCamelCase("${module.group} ${module.name} ${module.version}")}Library"
    File playServiceRootFolder = project.tasks.find { it.name.equals(prepareTaskName) }.explodedDir

    Task stripPlayServices = project.tasks.create(name: 'stripPlayServices', group: "Strip") {
        inputs.files new File(playServiceRootFolder, "classes.jar")
        outputs.dir playServiceRootFolder
        description 'Strip useless packages from Google Play Services library to avoid reaching dex limit'

        doLast {
            copy {
                from(file(new File(playServiceRootFolder, "classes.jar")))
                into(file(playServiceRootFolder))
                rename { fileName ->
                    fileName = "classes_orig.jar"
                }
            }
            tasks.create(name: "stripPlayServices" + module.version, type: Jar) {
                destinationDir = playServiceRootFolder
                archiveName = "classes.jar"
                from(zipTree(new File(playServiceRootFolder, "classes_orig.jar"))) {
                    exclude "com/google/ads/**"
                    exclude "com/google/android/gms/analytics/**"
                    exclude "com/google/android/gms/games/**"
                    exclude "com/google/android/gms/plus/**"
                    exclude "com/google/android/gms/drive/**"
                    exclude "com/google/android/gms/ads/**"
                }
            }.execute()
            delete file(new File(playServiceRootFolder, "classes_orig.jar"))
        }
    }

    project.tasks.findAll { it.name.startsWith('prepare') && it.name.endsWith('Dependencies') }.each { Task task ->
        task.dependsOn stripPlayServices
    }
}

You can analyse problem (dex file references) using Android Studio:

Build -> Analyse APK ..

On the result panel click on classes.dex file

And you'll see:

enter image description here