[java] Volatile Vs Atomic

There are two important concepts in multithreading environment:

  1. atomicity
  2. visibility

The volatile keyword eradicates visibility problems, but it does not deal with atomicity. volatile will prevent the compiler from reordering instructions which involve a write and a subsequent read of a volatile variable; e.g. k++. Here, k++ is not a single machine instruction, but three:

  1. copy the value to a register;
  2. increment the value;
  3. place it back.

So, even if you declare a variable as volatile, this will not make this operation atomic; this means another thread can see a intermediate result which is a stale or unwanted value for the other thread.

On the other hand, AtomicInteger, AtomicReference are based on the Compare and swap instruction. CAS has three operands: a memory location V on which to operate, the expected old value A, and the new value B. CAS atomically updates V to the new value B, but only if the value in V matches the expected old value A; otherwise, it does nothing. In either case, it returns the value currently in V. The compareAndSet() methods of AtomicInteger and AtomicReference take advantage of this functionality, if it is supported by the underlying processor; if it is not, then the JVM implements it via spin lock.