[java] What is the difference between a static method and a non-static method?

Well, more technically speaking, the difference between a static method and a virtual method is the way the are linked.

A traditional "static" method like in most non OO languages gets linked/wired "statically" to its implementation at compile time. That is, if you call method Y() in program A, and link your program A with library X that implements Y(), the address of X.Y() is hardcoded to A, and you can not change that.

In OO languages like JAVA, "virtual" methods are resolved "late", at run-time, and you need to provide an instance of a class. So in, program A, to call virtual method Y(), you need to provide an instance, B.Y() for example. At runtime, every time A calls B.Y() the implementation called will depend on the instance used, so B.Y() , C.Y() etc... could all potential provide different implementations of Y() at runtime.

Why will you ever need that? Because that way you can decouple your code from the dependencies. For example, say program A is doing "draw()". With a static language, thats it, but with OO you will do B.draw() and the actual drawing will depend on the type of object B, which, at runtime, can change to square a circle etc. That way your code can draw multiple things with no need to change, even if new types of B are provided AFTER the code was written. Nifty -