I'm new to Swift and I want to load a special image from assets. For example I have:
image 1 for iphone 4s = [email protected]
image 2 for iphone 5/5s = [email protected]
image 3 for iphone 6s = [email protected]
and I want to load for iphone 6 a specific image like
self.GSquare = SKSpriteNode(imageNamed: "./Images.xcassets/[email protected]")
Is it possible?
You can easily pick image from asset without UIImage(named: "green-square-Retina")
.
Instead use the image object directly from bundle.
Start typing the image name and you will get suggestions with actual image from bundle. It is advisable practice and less prone to error.
See this Stackoverflow answer for reference.
Source: Stackoverflow.com